ADAPTIVE SIGHT
CURRENT TOOL: SELECT
COORDINATE SCALE IS OFF
Small grid: a .blk made outside Hub Thunder stores its coordinates roughly 500x smaller than a Hub Thunder sight, so it opens as a tiny dot instead of a sight. That is the file's own scale - nothing here is broken. Select all of it and scale it up by hand, usually about 500x in x and y. Sights made here in Hub Thunder already open at the right size.
ADAPTIVE SIGHT
Adaptive Sight: setup and useIn Ground Vehicles controls, set Mouse Wheel to Sight distance control and match Mouse Wheel Multiplier to the value above. Clear Increase value and Decrease value in the distance axis settings; keep the other axis settings at their defaults. Binding wheel clicks as buttons makes the frame jump.
Sight parameters
Ballistic table (.txt)
Export vehicle:
Extract the ZIP into Documents/My Games/WarThunder/Saves/your ID/production/UserSights, restart the game, select the intended vehicle in sight customization, then choose the file in Reticle.
Calculated for the selected vehicle and ammunition. The game can list this reticle for other vehicles too.
Brush can create many BLK objects. Large strokes may quickly exceed the recommended target. Use Optimize to reduce BLK object count.
KEYBOARD SHORTCUTS
TRANSFORM DRAWING
REFERENCE IMAGE
Import BLK or prepare the final file through the SIGHT CONVERTER.